Pong Clone completed
KIT109 Assignment 1 - Pong » Devlog
Sources:
- SceneSwitcher code from the KIT109 tutorials.
- Basic Unity Ui circle sprite from Unity included in Unity 6
- Paddle bounce Sound was from NoiseCollector on freesound.org (https://freesound.org/people/NoiseCollector/sounds/4359/).
- Wall bounce sound was also from NoiseCollector on freesound.org (https://freesound.org/people/NoiseCollector/sounds/4377/).
- Score sound was from bolkmar on freesound.org (https://freesound.org/people/bolkmar/sounds/442327/).
- Win sound was from Yoshicakes77 on freesound.org (https://freesound.org/people/Yoshicakes77/sounds/703543/).
Features
- Single player with an "AI" controlled opponent.
- Local Co op multiplayer using the w/s and up/down keys.
- sent to the main menu when esc is pressed.
- Ball resets to the center and moves in a random direction every time.
- Paddles are clamped and don't pass the upper and lower limits.
- Scores are shown at the top for each player or "AI".
- Game continues until someone scores 10 points at that point two buttons appear one to play again and one to return to the title
- Ball increases in speed as it hits the paddles
AI Assistance
- The only Ai assistance used was the auto complete and help that is in visual studio
Files
Build.zip Play in browser
69 days ago
KIT109 Assignment 1 - Pong
A pong clone for assignment 1 of Kit109 2025 by Seb Brain
Status | Prototype |
Author | Seb Brain |
Genre | Educational |
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