Re:Action
Re:Action is a 2D puzzle platformer where players record short loops of their own movement and collaborate with their past selves called "echoes" to solve time-based challenges. Each level is a compact puzzle where timing, memory, and creative problem-solving are key. Use echoes to press switches, reach impossible platforms, or block hazards in this minimalist time-bending experience.
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Build.zip 15 MB
Development log
- DevLog #6 Testing Session Look back41 days ago
- DevLog #5 User interface / polish41 days ago
- QuickStart User Guide44 days ago
- Concept differences, testing feedback and Asset list44 days ago
- Game Testing51 days ago
- Devlog #4 Presentation / Graphics55 days ago
- Devlog #3 Enemies / Interaction / Puzzles62 days ago
- Devlog #2 Basic Level Blocking69 days ago
Comments
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The concept is good, and executed well in terms of functionality -- would have liked to have seen the concept applied to more interesting level designs that require some thought from the player. The game tended to rely on precision platforming in many parts instead of leaning in to the echo concept, which would have made the game more enjoyable.